Published during my time at Washington College | |
SuPeR Fractal (unofficial title) to be published at CISS 2017, March 22-24, 2017 by Dylan Poulsen, Shaun Ramsey, and Nathaniel Schwartz. | |
Flag Assault by Shaun Ramsey, Otto Borden, Gary Fenstamaker and Corey Stokes (c) 2010- (No longer )Available via iTunes for the iPad at Apple's App Store | |
"A Hybrid Method for Interactive Shadows in Homogeneous Media" by Chris Wyman and Shaun Ramsey. ShaderX7: Advanced Rendering Techniques, 331-344. Edited by Wolfgang Engel. Charles River Media, 2009. ISBN: 1-58450-598-2. | |
"Interactive Volumetric Shadows in Participating Media with Single Scattering." by Chris Wyman and Shaun Ramsey published in Proceedings of the IEEE Symposium on Interactive Ray Tracing, 87-92. (August 2008) | |
Update: Published as Shell Maps in SIGGRAPH 2005 where I am acknowledged. | |
PhD Thesis, University of Utah, defended July 27, 2004; published December 17, 2004: Rendering Transitions in a Geometric Level-of-Detail Framework | |
Ray Bilinear Patch Intersections, : JGT, Volume 9, Number 3, 2004 | |
Adaptive Temporal Tone Mapping, CGIM 2004, Kauai, Hawaii, Aug 17-19, 2004 | |
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Click here for other pages/pubs during my time at University of Utah |
Feel free to make any comments as you like via email at sramsey2 (here is an at of course) washcoll.edu