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# 15 - Monday, June 5, 2006 - 18:17
Subject: The Castle

After 1000 hours, and 125 days of searching, the party finally came upon a castle sized for giants. Along the way they picked up a bard (Vilto'sat) who appeared to be happy to travel with the party. They made there way into the castle region to find Huge giants, Huge dogs and a number of Temporal Stasis traps. Miraculously, they fought their way to a final room where Fallian felt the presence of a key. Upon opening the door, 3 giants confronted them. Two charged, while a third cast a prismatic spray. The pris spray sent Grennet to the plane of fire where he was "captured" by a Glabrezu. Fallian was sent to the Elemental Plane of Fire. The rest remain on the Deep Ethereal.

# 14 - Monday, May 5, 2006 - 18:10
Subject: The Key

After dropping Salan off the party attempted to get back home. It turns out that plane shift was very unstable. The party ended up on the Outlands, the Plane of elemental fire, and then the outlands. They traveled towards the spire but found their magic began to refuse to work. Once there, two large stone golems attacked them. One killed Grennet before a gate appeared. The party escaped through the gate and appeared before Veil. Veil sent Fallian off in search of a key. She told Grennet to assist and for that assistance, res'd him and geas'd him. The party began to aimlessly search the deep ethereal.

# 13 - Monday, December 12, 2005 - 00:09
Subject: Grennet's Kingdom

They successfully take over the kingdom that Grennet wishes to call his own. His people however have largely been transformed into the "devilgar." The priests of Vammar convince Grennet that they should allow his half-brother "Gulzig" to remain as the "god-king" in name only while Grennet rules from the shadows. Given the nature of his rule among the "devilgar", Grennet seemed to think that would be a good idea. As they examine the prime for the first time, they see that it has largely changed. Devils and demons seem to run rampant. The undead rule a large portion of the earth. It seems like this isn't on the life plan of any of the adventurers. The planes seem to be changing and perhaps drawing further apart. Nobody seems to be certain what this means as of yet, only that it may perhaps not be the optimal situation. The elf still views Candona as his ultimate goal but all sources point to her as the all powerful and unkillable.
So where should this all go.
  • Vartel will alert Kayla that he thinks she should figure out the new planar setting.
  • Spyder has his own interest in this as he wishes to return home.
  • Fallian may have an interest as figuring out the world of dreams and planar connections can help him figure out how to distance Candona from her power source. Grennet is dedicated to helping Fallian to this end as well.
  • Koranor will contact Syrian and inform him of the situation among the psions. This will lead to a natural reason for Syrian to continue his travel.

    # 12 - Saturday, June 25, 2005 - 02:20
    Subject: The Kingdom

    They entered the would-be kingdom of Sorefissure. Once there they were attacked by ethereal mauraudders. One stole the psychic warrior away. Further into the kingdom, Grennet is confronted by a ghost. The ghost turns out to be his father who passes to him his old maul - in tact. In fact, the ghost somehow managed to imbue the maul with some power and Grennet embraced the gift. As they continued on, they entered the borderlands of the kingdom. There they found an outpost tower that was as of yet unmanned. On their watch, they find that the dwarven race itself has been changed. The "duergar" are now in chains. Leading them are some thick-skinned red-hued dwarves. The party "rescues" the dwarves and manages to convince the eldest to be a part of their plan to try to take down the ring leader of the band.