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# 15 - Monday, June 5, 2006 - 18:17
Subject: The Castle
After 1000 hours, and 125 days of searching, the party finally came
upon a castle sized for giants. Along the way they picked up a bard
(Vilto'sat) who appeared to be happy to travel with the party. They
made there way into the castle region to find Huge giants, Huge dogs
and a number of Temporal Stasis traps. Miraculously, they fought their
way to a final room where Fallian felt the presence of a key. Upon
opening the door, 3 giants confronted them. Two charged, while a third
cast a prismatic spray. The pris spray sent Grennet to the plane of
fire where he was "captured" by a Glabrezu. Fallian was sent to the
Elemental Plane of Fire. The rest remain on the Deep Ethereal.
# 14 - Monday, May 5, 2006 - 18:10
Subject: The Key
After dropping Salan off the party attempted to get back home. It
turns out that plane shift was very unstable. The party ended up on
the Outlands, the Plane of elemental fire, and then the outlands. They
traveled towards the spire but found their magic began to refuse to
work. Once there, two large stone golems attacked them. One killed
Grennet before a gate appeared. The party escaped through the gate and
appeared before Veil.
Veil sent Fallian off in search of a key. She told Grennet to assist
and for that assistance, res'd him and geas'd him. The party began to
aimlessly search the deep ethereal.
# 13 - Monday, December 12, 2005 - 00:09
Subject: Grennet's Kingdom
They successfully take over the kingdom that Grennet wishes to call
his own. His people however have largely been transformed into the
"devilgar." The priests of Vammar convince Grennet that they should
allow his half-brother "Gulzig" to remain as the "god-king" in name
only while Grennet rules from the shadows. Given the nature of his
rule among the "devilgar", Grennet seemed to think that would be a
good idea. As they examine the prime for the first time, they see that
it has largely changed. Devils and demons seem to run rampant. The
undead rule a large portion of the earth. It seems like this isn't on
the life plan of any of the adventurers. The planes seem to be
changing and perhaps drawing further apart. Nobody seems to be certain
what this means as of yet, only that it may perhaps not be the optimal
situation. The elf still views Candona as his ultimate goal but all
sources point to her as the all powerful and unkillable.
So where should this all go.
Vartel will alert Kayla that he thinks she should figure out the new planar setting.
Spyder has his own interest in this as he wishes to return home.
Fallian may have an interest as figuring out the world of dreams and planar connections can help him figure out how to distance Candona from her power source. Grennet is dedicated to helping Fallian to this end as well.
Koranor will contact Syrian and inform him of the situation among the psions. This will lead to a natural reason for Syrian to continue his travel.
# 12 - Saturday, June 25, 2005 - 02:20
Subject: The Kingdom
They entered the would-be kingdom of Sorefissure. Once there they were
attacked by ethereal mauraudders. One stole the psychic warrior
away. Further into the kingdom, Grennet is confronted by a ghost. The
ghost turns out to be his father who passes to him his old maul - in
tact. In fact, the ghost somehow managed to imbue the maul with some
power and Grennet embraced the gift. As they continued on, they
entered the borderlands of the kingdom. There they found an outpost
tower that was as of yet unmanned. On their watch, they find that the
dwarven race itself has been changed. The "duergar" are now in
chains. Leading them are some thick-skinned red-hued dwarves. The
party "rescues" the dwarves and manages to convince the eldest to be a
part of their plan to try to take down the ring leader of the band.